Halo Reach – 2,000 years spent in a game in 1 week

Great post on Mashable on the astounding 1st week success of Halo Reach.

Halo is arguably the most influential brand in the world – bar none.

As Reach approaches its one-week anniversary, Bungie dropped a bunch of stats on the game’s performance:

  • 31,000,000 games have been played since launch.
  • 98,000,000 player games have been recorded.
  • 8,214,338 Daily Challenges have been completed.
  • 255,996 Weekly Challenges have been completed.
  • 78,499,560,895 total credits have been earned.
  • 953 years have been spent in match-made games.
  • 1,365 years have been spent in campaign.
  • 854,107 files have been uploaded.
  • 577,804 recommendations have been sent to friends.
  • 4,619,455 files have been downloaded.

More than 2,000 years have been spent in game — in less than a week.

Just goes to show that guys need to ‘conquer’ and ‘mastermind’ are the driving forces behind gameplay in 2010.

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